AxiomOriginals

Games / Dice

Dice

A roll from 0.00 to 100.00 in 10 001 steps. The player sets a target and a direction; multiplier, target and win chance are three views of one value and all three are editable. Up to 4 950× on a single roll.

10 001

Outcomes

0.02 – 98 %

Win chance

4 950.5×

Top multiplier

99 %

RTP

How the outcome is derived

HMAC-SHA256(server seed, client seed:nonce) → first unbiased 32-bit word mod 10 001. The target and direction never enter the hash. Multiplier = (1 − edge) × 10 001 / winning outcomes, rounded half-up to 18 decimals.

Rules worth knowing

  • Over wins if the roll is above the target, under if below; the target itself always loses.
  • Free 0-bet rolls consume a nonce like any other.

Everything here is the reference skin. Yours gets its own art, motion, sound and name.

The maths and the fairness never change between skins; that is the point of keeping them in a separate, tested engine. What changes is everything the player sees and hears.

How a bespoke build works