Games / Mines
Mines
A 5×5 field hides 1 to 24 mines. Every safe pick multiplies the bet by the exact odds of that pick; the player can stop and take the multiplier at any time. Manual and autobet, free rounds, resume after a reload.
5 × 5
Field
1 – 24
Mines
24.75×
Top multiplier
99 %
RTP
How the outcome is derived
The mine positions are a Fisher–Yates shuffle of the 25 tiles driven by HMAC-SHA256(server seed, client seed:nonce:cursor), computed at round start and hidden until the round ends. Multiplier for k safe picks with m mines: (1 − edge) × Π (25 − i) / (25 − m − i).
Rules worth knowing
- Cashing out with no picks returns the bet times (1 − edge).
- Hitting a mine loses the bet; the whole field is revealed.
- Autobet plays a preselected tile set as a full round in one call.
Everything here is the reference skin. Yours gets its own art, motion, sound and name.
The maths and the fairness never change between skins; that is the point of keeping them in a separate, tested engine. What changes is everything the player sees and hears.
How a bespoke build works